Unrelated to all my other work, I once made an 80 page play by post wargame of dubious quality

I don't really know where else to put this but I figure if anyone would be interested it would be the tabletop RPG enjoyers, especially since Cataphract got so popular (I am in a game and I am quite enjoying it). Some time ago, before I started blogging and before I started interfacing with the lovely GLoG community, I feverishly banged out something over the course of a week more or less from first principles and an agglomerated knowledge of vague experiences as a player in tabletop games of all sorts. I tried to gather people to playtest it but it repeatedly fell through, and over time I gave up on finding feedback. The gist of it is it is meant to let players create military factions from scratch to fight each other over control for one or a handful of star systems, both in space and on the ground. Vibe is Eclipse Phase meets Warlord Era China, in the sense that you are imagined as a kind of rootless army or microstate in the cosmic scheme of things desperately scrabbling for resources and carving out a place for yourself. Even looking at it now,  with more knowledge of tabletop, I feel it probably is very convoluted, swingy, and poorly optimized. My most egregious error is probably trying to make the referee role optional rather than mandatory (which at this point I think it should be) and completely ignoring fog of war. But it is mine and I am at least proud of having attempted it so I am baring it to the world in case there is something good in there.

It's here.

Also, I made a solar system for testing purposes. it's here.

So I guess my question is, is this salvageable? Should I keep working on it? Should I code something to automate a bunch of the tedious generation tables? I would even be fine with being told its just trash, since then at least I would still learn something. I'm just sort of throwing it to the public to see the reaction.

 

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